Copper

The Copper domain represents those skills of observation, cunning, sneakiness, and sheer bloody-minded determination which Semivmas cultivates in his followers.
Granted Power: Add Gather Information, Sense Motive and Search to your class skills.
1 Alarm: Wards an area for 2 hours/level.
2 Locate Object: Senses direction toward object (specific or type).
3 Discern Lies: Reveals deliberate falsehoods.
4 Mark of Justice: Designates action that will trigger curse on subject.
5 Sending: Delivers short message anywhere, instantly.
6 Forbiddance: Blocks planar travel, damages creatures of differing alignments.
7 Symbol of Stunning: Triggered rune stuns nearby creatures.
8 Antipathy: Object or location affected by spell repels certain creatures.
9 Sword of the Law: Held weapon becomes +5 Axiomatic Holy, and emits Magic Circles against Chaos and Evil.

Copper

Kirth Korbl Korbl